Mobile Couch 5: The Answers in the Back of the Book

Published 5 April 2013 • 49 minutes, 14 seconds

The Pebble smart watch and the development possibilities of Google Glass and Siri integration; Caleb”s plans for making money from his new free app, Cute Fruit; places for learning about new techniques and frameworks in the Objective-C frameworks; releasing open source projects and how CocoaPods is a great tool for discovering them; Jake gives a general overview of how to use bitmasks in your own projects.

Jelly and Bean 18: I’m Drinking to Remember

Published 30 March 2013 • 55 minutes, 26 seconds

Privacy given as a reason for Google Reader’s demise, BBC drops a Doctor Who prequel for ‘The Bells of Saint John’, a new TV spot for Iron Man 3 introduces a new development that’s a really nice surprise, a trailer finally surfaces for The Wolverine, an Australian store starts charges $5 for “just looking”, Yahoo buys iOS app Summly for $30M and Microsoft pre-empts disgruntled victims of a privacy breach by giving them Microsoft Points.

Wez Wanders 5: Our Vacations Are Our Work

Published 28 March 2013 • 43 minutes, 42 seconds

Joined by Jeremy Jones from Living the Dream as we discuss the latest installment of the best job in the world, how people are having trouble turning off from work while on holidays, and also some hotel booking websites.

Jelly and Bean 17: Those Youngsters, They Love to Tap Dance

Published 23 March 2013 • 1 hour, 5 minutes

Doctor Who coming to ABC on 31 March, videos surface that proves Simcity can be played offline (with a little modification), Steam announces that it’s releasing a HD version of Age of Empires II, footage leaks showing a new Star Wars FPS, Samsung hosts what is possibly the weirdest - and worst - product announcement ever, and the US Supreme Court rules in favour of grey market textbook importing.

Mobile Couch 4: So You’re About to Launch a New App

Published 19 March 2013 • 1 hour, 4 minutes

Filing Radars for SDK bugs, the usefulness and importance of Open Radar, dynamically overlaying your app”s details directly on the icon, Caleb”s new app Cute Fruit and marketing your app through video, word of mouth and advertising. Plus an interview with Russell Ivanovic (@rustyshelf) of Shifty Jelly.

Jelly and Bean 16: Free Cars for Everyone!

Published 16 March 2013 • 57 minutes, 46 seconds

Simcity continues having problems, Google Reader gets tossed out in Google’s latest spring cleaning, Veronica Mars kickstarter campaign launches, and succeeds within 10 hours, Microsoft gets slapped with a huge fine for accidentally not offering users a choice of browser in Europe, and Apple joins Amazon in applying for patents to resell digital content.

Jelly and Bean 15: Almost a Full Plate of Nando’s

Published 9 March 2013 • 56 minutes, 20 seconds

Two original cast members join the new Star Wars film, Quickflix announces its intentions for streaming content negotiations, a new Simcity is released, the Australian government’s inquiry into IT pricing, and the latest Iron Man 3 trailer.

Mobile Couch 3: It’s Like iCloud, but It Works

Published 5 March 2013 • 51 minutes, 36 seconds

Developing with multiple versions of your app on your test devices, advertising your app and tracking the success of advertising (without having your app rejected), and setting up a server backend to add server functionality to your app, including persisting your Core Data storage in the cloud, sharing data via a simple API, and adding the ability to remotely update your app”s settings on user”s devices.

Jelly and Bean 14: We… Are Individuals

Published 2 March 2013 • 55 minutes, 28 seconds

System Shock 2 becomes available on and a new copyright association (made from the unholy combination of the MPAA, the RIAA and several american ISPs) begins a six strikes solution for piracy.

Jelly and Bean 13: A Marvel of Game Engineering

Published 23 February 2013 • 54 minutes, 37 seconds

Disney announces solo Star Wars films for young Han Solo and Boba Fett, Google Glass and the future of wearable computing, Google’s plans to open retail stores, and the details from the announcement of the Playstation 4, including their plans for implementing streaming technology and new (and sometimes creepy) social additions.